Fan art of the video game "Rugrats in Paris" from the early 2000s for N64. I aimed to manipulate light and form to create dynamism while capturing the essence of the game. Role: 3D models, lookdev, lighting, rendering and digital compositing
Master Shot
Master shot and MLCS
Angle 1 and MLCS
Angle 2 and MLCS
Angle 3 and MLCS
Angle 4 and MLCS
Angle 5 and MLCS